Sharing files between Personal and Pro?

I have a plugin I’m developing for use in Unity which contains a number of prefabs. I have Unity pro, and when friends with personal attempt to import it it fails to recognize those prefabs. I’ve noticed that the metafiles contain data:

and I assume I could edit that to make the files shareable. But is that the best way? How do devs packaging their assets for the asset store make sure their files are usable in pro and personal?

That should not happen. How are you transferring the data? Are you sharing the entire project or just select files? If the latter, how? Make sure to include the .meta files and not just the assets. A simple way to ensure that is to use Unity packages.

The licenseType property has no effect on how the data is loaded.

Assets created in either version are usable in the other. You can publish to the asset store from both Personal and Pro and the resulting assets will be usable in either version.

I’m actually hosting the files on Github, so I don’t have them as a Unity package. The metafiles are all included. After what you said, I should get the personal version and test for myself.