Sharing iOS builds now requires Unity ID login

Hello,

Now when sharing a iOS build with Unity Cloud Build it is asking for login with a Unity ID before the device UDID detection step.

Is this a new requirement from UCB (and can it be disabled)? Or is there something wrong with my project/devices?

This is quite cumbersome for us as we cannot as easily share iOS builds with clients/partners that are testing the app.

Not a new requirement. This was something that broke when we merged the services into a single developer website recently. Someone is looking into getting that fixed ASAP.

Thanks for the quick reply @dannyd

Looking forward to see it fixed :slight_smile:

Any idea on ETA for this?

Fix is in progress - hoping to get that deployed as soon as possible (ideally today or Monday).

Cool thanks for the update.

fixed here, than you!
…
Sorry no this is still broken for us. any ETA on this?

This should be fixed now, although may require either a hard-refresh of the site (or clearing your cache in Safari).

Almost,
After clearing my cache and sending myself a fresh share link I am asked to “Detect Device” which takes me to the Unity Setup in my settings panel. I install the Unity Setup file and find myself being redirected back to the Unity Dev site and being asked to log in.
If at this point I then retry the share link I can then install without logging in…

Tested on iPad 3

@dannyd Still not working. I emptied the safari cache and all other website data, but after installing the Unity Setup file I am being redirected back to the Unity development site and being asked to log in. My experience is a bit different from ebanimations’ because even if I retry the share link I still have to login.

I’m looking into this right now. Thanks for the report.

Same problem here as @jhnissin - cleared the Safari cache on the iOS device, and got to the detect device screen and installed the setup file. Then redirected to log in page.

@timtunity3d any updates on this? This is complicating our build process to our clients quite a bit.

I’m also still having the issue as @jhnissin after clearing my cache. And it is also complicating our build processes with our clients.

Any updates about it?

Having the same problem here too ! Would like to give to our testers without them having to create a unity account.

1 Like

Same problem here as well ! Have tried clearing cache & cookies and using private mode browsing in safari. Every time it downloads the UDID checker, then when done it redirects to the login page. We’re going to have to create a dummy account to hand out to testers if this isn’t fixed soon.

Thanks so much for your patience on this one. The fixes were just pushed out, and unprivileged shared links should now be working again. Please let me know if you continue to have issues. Thanks!

Thank you very much @timtunity3d !

After clearing my Safari cache, it is now working properly - no credentials are being required.

Awesome, all working here too, cheers!

Is it possible that this issue somehow sneakily returned recently? Because on at least one iPhone here, the “share” link leads to a “sign in”-page again…

1 Like