Shield shader no longer working

Hi all,

I’m using this shader from the Unity Wiki to create a Forcefield/Shield. Everything was working perfectly, then for no apparent reason the effect just changed and doesn’t work properly anymore! (screenshots included for before and after)

I didn’t change anything to the shader code or the material I’m using with it. I’ve also tried re-inputing the code and re-creating the material just to be sure, but it’s still not working…

Here are the screenshots: (first one is how it was before and how I want it to be)

20038-old.jpg

Any ideas?

did you try to change the tile parameter? it seems like the texture don’t tile right.
also try to change the texture image parameters.