Shining Trees from Terrain Assets Ambient Occlusion problem help! please

When I load the Terrain Assets package from the Unity webpage the one of 35 megs.

I insert the trees either by terrain painting or individually and they may look fine when I hit play sometimes

but when exporting and running a test on any export (web,pc,mac...) the ambient occlusion trees seem to glow

I've tried downloading the package again and tried on 2 computers and it happens the same.

I'm using Unity 3 free version.

I'm attaching a reference pic.

http://dl.dropbox.com/u/7747035/Ambient%20Occlusion.jpg

1 Answer

1

Ive had the same problem. Did you find a solution ?