Ship Mooring (ship engine control)

Hi everyone!
I make 2D ship engine control simulator. The sounds of start and run of the engine, light indication and sounds of the machine telegraph, the consumption of the starting air and its subsequent replenishment of the compressor are simulated. Light / sound alarm for air pressure. The fundamentals of the hydrodynamics of ship motion and the propeller are simulated. There are dynamic smoke effects and a wake. The dynamics of starting, reverse and maneuvering the engine is approaching reality.
The aim of the game is to control the main engine to bring the ship to the gate and to moor it in the given section of the berth in the allotted time, avoiding collision with other vessels / objects.

I sent this game for testing to my friend. He is tanker’s engineer now. He say that now he will not angry to bridge for often starting and reversing engine order during ship mooring :slight_smile:

New version of game released.
• Improved graphics
• Redesigned interface
• Levels redrawn and their number increased
• Added a discrepancy with other moving vessels
• Ability to select weather conditions