Whenever I build a web build (so far only 2 games), my games always seem to stutter a bit. It freezes for a fraction of a second every 4-5 seconds. I don't have this when testing in the editor. these games barely use any CPU and memory, so it can't be that, plus I got a really good pc. And it doesn't seem to be correlated to any specif action, just every 4-5 seconds.
Any idea what could cause this ?
Kinda vague, I know, but any thought on what could cause such behaviour could be useful
EDIT:
I use Unity 3.1.0f4, but both projects are projects originally started in version 2.6. You can play the first here. But it's strange, I don't have the problem anymore at the moment. Yesterday it was all the time, and mostly in my other game (which I can't show because I haven't uploaded it anywhere yet)
EDIT2:
I've got this again, but it seems I've got it in every unity web game, so I guess it has nothing to do with my games. Seems like a problem with the web player (or the browser, or my pc, or windows, or Aero (as mentioned below), or...)