Short question: If my app runs without any problems on Android, should it run without any problems on iOS?

I have no way of testing my game on iOS.
What I am worried about is this line of code:

if (Input.touchCount == 1)
			if (Input.GetTouch (0).phase == TouchPhase.Began) {

Will this detect touches on iPhone as on Android?


It’s the same for both. However, there might be other problems related to aspect ratios.etc., so nothing can be said prior to proper testing