Should I be worried about the fill rate?

Hi all,
I designed my game on in-app purchases and ads (70% and 30%).
But the first trial showed ADS is also very acceptable.
Decided to turn ADS at least %50 now.
But I only use Unity ADS without mediation.
Should I be worried about fill rates?
Because, since I didn’t think ADS as main revenue I didn’t search AdMob or ironsource or lots of others.
What do you say?

Hi mfatihbarut,

If you are not using any mediation, you do not need to worry about fill rates. Our UnityAds SDK will automatically fill these ads requests.

Thanks a lot great to hear