Should I give up on Unet for now and try Photon instead?

Pretty self explanatory…

I’ve been having some problems with Unet, and the more I read the more it seems that there are some serious problems with bugs and documentation.

In the experience of the other members on here who have experience with both, is Photon worth a look for the interim until Unet is a little more stable and well documented?

Many thanks for the read and any input that you may have! XD

Unet sounds like it could be great, but I have using Photon, managed to make a few quick and simple multiplayer games that worked (see itchio in sig).

So if your hitting roadblocks with Unet, copy or branch the project and try Photon.

Yeah, I started looking into Photon this weekend… shame their tutorials use outdated versions of Unity. lol. But yes, at very least I think it would be an idea to have an understanding of both methodologies. Thank you for the input @Arowx - it’s much appreciated XD

P.S. will check out your game - in fact you’ve just introduced me to Itch.io… goodbye life, lol.