Should I package and sell my game on the asset store?

I'm trying to figure out if I should refurbish and refactor a game I and some friends have made. It's released on kongregate and wasn't a super hit but I feel there's a lot of interesting techniques and solutions going on that new or intermediate developers would like to see. The only thing that's holding me back is that I don't know if people are interested in it at all. Would you be interested in buying the source code and assets for this game?

Check it out and you'll see that there's a lot of things happening in the game. If we packaged it and sold it, we would of course tidy it up a bit which would involve more work so I would really appreciate your honest opinion.

We've looked around and haven't found actual released games in the asset store. Maybe we just didn't look enough though. We're thinking of setting a price tag of between 150 and 200. What's your opinion on this price?

I played the game and think it is fairly well executed, it would make a great starter kit.

Although 150 Euros is probably way too much. I'd think around 30 - 50 EUROS would be more realistic.

I think it would only be interesting to beginning developers, who would probably not be willing to pay for it. Personally I'd be interested in how you've integrated the kongregate API and a few other things, but I'd be hesitant to pay for it, and charging 150 euros for it is ridiculous to he honest xD

And yes, this is better suited for the forums.


Edit: So I just spend some time playing this game. It's very polished and I definitely like it, ignore the low rating on kongregate - that's mainly because it's not flash. But I stand by my point that 150 is WAY to much. People would be mainly paying for the scripting, and I can't see anything truly 'special' you've done in that sense that would make it worth that much.