Should I use blender for modelling (3d)?

Blender is a good, free, open source software for beginners who are looking for modelling. But is there any thing in unity itself for modelling other than pro builder? If not then where should I learn blender from?

Follow YouTube tutorials for blender. Unity might have alternatives, but a full 3D tool like blender will almost always be better and more flexible.

Grant Abbitt has a whole series of “get better at Blender” kinda videos ranging from trivial to really complex.

Some of his stuff focuses on higher-polygon stuff like sculpting, but a lot of it is quite low-poly too.

The key takeaway is that you will need patience and diligence and lots of time modeling to get good results.

https://www.youtube.com/@grabbitt

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Check out cgcookie. They have a youtube channel too.

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