Should I use the multiple scenes on mobile?

Hi all. I make my first mobile game on Unity3D. I want to use only one main scene with my “Game Manager” script, which will load or dispose resources as prefabs. But i worried about perfomance on mobile devices.
Should I really use the multiple scenes? Does it affect performance?

It doesn’t affect performance either way, assuming you clean up properly. Keep in mind that Unity objects are not part of Mono and are not garbage-collected. Loading scenes will clean up Unity objects automatically, so if you don’t load scenes, you need to make sure that you’re handling it yourself.

–Eric

I had the same question.So I could have 30 scenes and that wont impact performance? (Sorry AndrewCross to use your post).

Thanks.