Hi.
I’m trying to show the ping result in screen text as the title says.
- I need it to refresh every 1 sec.
- I need the to break the method and restart it if the button is clicked again.
this is my code, and it’s not working.
anyone can help me please ?
using System.Collections;
using System.Collections.Generic;
using UnityEngine.UI;
using UnityEngine;
using UnityEngine.Networking;
public class TestPing : MonoBehaviour {
public Text txt;
void Start(){
txt = GetComponent <Text> ();
}
public void onClick(){
Invoke ("Pingtest", 1f);
}
IEnumerator Pingtest(){
while (true) {
var Pingtest = new Ping ("104.160.141.3");
while (!Pingtest.isDone) {
yield return null;
}
yield return new WaitForSeconds (1);
txt.text = (Pingtest.time).ToString();
}
}
}