Show The Button When The Video Finishes Playing

In my latest game, I have made a final scene which starts with a short video clip. I have managed to make the video appear automatically with the VideoPlayer GameObject. The problem is that, when I try to put a button on my canvas, it overlaps with my video clip.

The button is there to end the game and send you to the main screen. The button has its own script already.

How do I make my button appear only when the video has finished playing?

uh perhaps disable it and renable it if possible

How does one write that as a code?

never tried enabling buttons before, but they SHOULD work as normal gameobjects with ButtonObject.SetActive(false/true);

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The problem is that this function will just make the button unclickable, not “invisible”.