show the component's enabled checkbox when enabled is used "inside" the component

Currently on if *Update() is used will the enabled checkbox show up.
The enabled checkbox is used for debug and also to force an AI state
That’ll save from hacking around this by adding a dummy Update() framed by #if UNITY_DEBUG
8448686--1120604--upload_2022-9-18_16-8-23.png

You could just add an empty Start() and it should show up.

you’re right, it’s even cleaner than update I was using8448833--1120622--upload_2022-9-18_17-42-54.png