Showing Full FPS

Hello everyone,

I always see in Unity from other people that the Stat window shows FPS > 70.
Mine always shows inbetween 60-70 FPS. And no its not cause I got crappy hardware (i5-2500k & GTX560Ti)
It doesnt matter if its a new project or the angry bots example or my own project.
It just runs down if really much particles are on the screen.

So where Can I turn this limit off? Cause I have to see which actions lowers them much.

Thanks in advance.

Like OrangeLightning said, you can switch off vsync by going to: Edit > Project Settings > Quality and then setting the option vsync count to “don’t sync”. I added this as an answer because that way this question won’t show up as unanswered anymore…