What i want to do:
If a press a button, a GUI shows up an presents an Image. Depending on the button you press the images are diffrent. First i created a diffrent GUI-Script on every button. But when you have to change something, it is quiet anyoing tho change every script. So i though: I do one GUI-Script and let the button just call the script and tell the GUI, which Texture has to be load.
But i don’t get it to access the one script by another.
GameObject GUIthing = GameObject.Find("GUIelem");
GUIShow guishow = GUIelem.GetComponent<GUIShow>();
GUIelem is a gameobject with the script GUIShow attached to it.
But don’t get the connection. What is wrong with that above?
Thanks for any help
Asta