Showing Objects in Hierarchy based on Tags

Please note, this is not a scripting question, this is for the Unity IDE. I want to be able to just search for a tag (like “Player”) and have the hierarchy show me all the objects that are tagged with that tag. For example, I made a bunch of objects into enemies all over the map. Now I want to delete every enemy. Is there a way to filter / show only objects that are tagged with something? Thanks!

@Strigop, you may solved the problem by now, but if not (or if others are looking), please see this in the Asset Store:

You can preview the user manual there and see if this is what your are looking for… GameObjects can be searched by tag and/or layer, deleted, change tags/layers, log to file, etc.

Hope this helps.