I have a rear view mirror in my car. What I did to do this is create a Camera and Make it face backwards. Then I am using camera view port rect to “place” the view on my mirror model. However with different resolutions this won’t be shown in the right way. Also if I managed to get this right by calculating where it should be positioned according to the resolution it would still look odd for the simple fact that it has not z-position and 3D rotation.
Is it possible to place what the camera sees on a plane ?
Thanks in advance
Hey thanks a lot for the info. Dammit I need pro :/
– Plasma_Dog