Shuriken particle system, how to emit?

Hello fellow Unity coders. Man, this new Shuriken particle system is a pain to code. Is there a good tutorial that is not the Graphs one, I would like to use actual textures. Thanks!

Post some little code for control the properties of particle system.

using UnityEngine;
using System.Collections;

public class ParticleTest : MonoBehaviour {

public ParticleSystem ps;

void Awake() {
	
	ps.playOnAwake = false;

}

}

Thanks luozitian, that’s a great start to it! Much appreciated.