Hello fellow Unity coders. Man, this new Shuriken particle system is a pain to code. Is there a good tutorial that is not the Graphs one, I would like to use actual textures. Thanks!
Post some little code for control the properties of particle system.
using UnityEngine;
using System.Collections;
public class ParticleTest : MonoBehaviour {
public ParticleSystem ps;
void Awake() {
ps.playOnAwake = false;
}
}
Thanks luozitian, that’s a great start to it! Much appreciated.