Shuriken Particle System - Rotation over Lifetime

Hi,

I’m creating a particle system with meshes by using the Mesh Render Mode in the new Shuriken Particle system. In addition I want these meshes to rotate over lifetime. I added the component but there is only one value to be set which rotates the mesh in the World X axis. How can I rotate over lifetime on another (local) axis?

Cheers,
Maykel

Met the same problem. Hope someone can give out an answer. Thanks!!

Hey guys

There should be two options
Separate axes and angular velocity

If you choose separate axes you should be able to specify the rotation on the other axes

Hope that helps