Shuriken particle's as Loop ?

How can I make the Shuriken particle’s to work as continuous loop ? that never stops ?

When you create a new particle system in Unity it should have ‘looping’ ticked by default in the inspector, which means the particle system will never stop repeating it’s emissions;
I can’t really think of any other reasons your particle system might stop, maybe you’ve set your maximum particles too low (so that when enough particles have been created, no more are created)? If i’m wrong, please describe your problem in more detail

there is a demo here https://dl.dropboxusercontent.com/u/6602349/SM_Demo/SM_3DemoEffects.unitypackage of the Shuriken Magic Effect Pack