Hi there
i did bot side and rear mirror for my car. The problem here is the mirror whether left right or rear is inverted. Means at the right side mirror show the car at the right side. I`ve try to invert the matrix camera value but still not working. i also red about MirrorReflection2 but seems is too expensive. anyone here can help me? here i attached the file.
how did you try to invert the projection matrix. Did you use the script from the wiki:
InvertCamera
It is working fine for me.
hi.
sorry for lately reply. i write a script to make a camera.projectionMatrix become a negative value.
And thanks for ur thread info. i`ll try to look up.
thanks ivkoni.
it works!.
hello. i want to create bathroom mirror. but i dont know how can i do this. i use water reflection but when i come closer to mirror it shows other side
are you on pro?
without pro you can’t have realtime reflection
you could fake mirros without pro using multiple cameras in certain cases.
proof of concept
press 1, 2 or 3 to load different scenes. wasd to walk around.
there is a problem with the parallel mirrors but you get the idea.
i have pro. but i could not make mirror.
i am using unity 3 pro. i tried it. it is not working
I tried it too and it worked for me.
what am i doing wrong i do not know. i need to see as tutorial i think. can you send me screenshot step by step please. i have to create mirror. i need it very much.
I can send you the entire project folder when I get home. 3 hours from now.
and please take some screenshot. i am new on unity 3. you can send it to my e-mail. kulmurat2001@yahoo.com. i live in Turkey and here already midnight. thank you alot.
enjoy
442405–15369–$MirrorReflection.zip (131 KB)
thank you very much. i think i will make mirror. have nice day
ivkoni i need your help again. about preloader. i searched on site. everybody told about preloader with javascript and change png . but i could not understand.
if i create 2 mirror than effect missing. how can i fix it?
i hope you understand my problem
indeed you cannot have 2 mirrors in general. You cannot have one mirror reflecting in the other. If you think about it, positioniong 2 mirros in parallel, facing each other should produce an infinite hallway. This effect cannot be achieved easily and efficiently.
It depends what you are trying to do, but if you are making mirrors for a car (where the main camera does not change its position relative to the mirrors) then you should use separate cameras with render to texture to achieve this effect.
If you look at this game:
http://www.wooglie.com/playgame.php?gameID=455
it has 6 mirrors which are basically separate cameras rendering to texture.