So I’m getting the SIGBUS problem:
Could not produce class with ID 81 (Filename: /Users/build/builds/unity-iphone/iphone/Projects/…/Runtime/Serialize/SerializedFile.cpp Line: 681)
Program received signal: “SIGBUS”.
BEFORE I click Continue twice, I took a look at the debugger. The attached image is what I saw there.
Then I clicked Continue twice and got:
Stacktrace:
Program received signal: “SIGABRT”.
warning: unrecognized length (0x0) for sigtramp context
And the debugger was stopped on __kill.
In my two C# scripts, I don’t have any null values anywhere. All my vars are declared and given values. Given the debugger’s stopping point, I’m fairly sure I’m not at fault here.
Please help!
I will happily supply source code to Unity engineers if it means I’ll get the problem fixed.
