Has anyone else run into the issue of having a SIGBUS error when they run their unity game if they compile the XCode project with the -ObjC linker? I’m working to integrate an SDK for a popular social service and I only get the SIGBUS crash when I compile with the -ObjC linker. If I don’t compile with the linker, the application crashes on older iOSs because the application thinks certain methods are available but aren’t—obviously because the header files don’t get integrated and the application doesn’t know its own target OS. I know the SDK isn’t compiled for thumb so that isn’t the issue. I’ve poured over the forums but haven’t found anything that worked. Anyone have any ideas?
You just need to close xcode, reopen it and build. It would be ok.