I’m sure that solution is quite simple but I cannot figure it out. I’ making FPP game. I use this great script for crosshair: http://answers.unity3d.com/questions/203653/smart-crosshair.html
and I lock and hide a cursor in a middle of screen. The result is following:
You probably see the problem right now. I use mouse position to interact with object. The cursor is invisible during a game so to interact withy an object player needs to place crosshair a little higher. How do I make the mosue lock a little lower or a crosshair go a little higher?
EDIT: I just noticed one more problem. When I build a game for WebGL it gets even worse. I don’t know where cursor gets locked but definitely not in the middle. Interacting with objects is impossible. What’s going on here?