im trying to make a AI script without animation yet but i got some error
using UnityEngine;
using System.Collections;
public class Enemy : MonoBehaviour {
public float speed = .05f;
private float _xMove;
private float _yMove;
private RaycastHit _h;
private Transform _Player;
private float Vector3 _distanceFromPlayer;
void Start ()
{
_Player = GameObject.FindGameObjectWithTag("Player").transform;
}
void Update ()
{
_distanceFromPlayer = Vector3.Distance(transform.position, _Player.position);
if(_distanceFromPlayer <= 1)
Debug.Log("Attacking Player");
else
{
transform.rotation = Quaternion.Slerp(transform.rotation,Quaternion.LookRotation(transform.position - _Player.position), Time.deltaTime * 4);
transform.Translate(0,0,.05f);
}
}
}
Assets/Robot Artwork/Enemy.cs(13,43): error CS1519: Unexpected symbol `_distanceFromPlayer’ in class, struct, or interface member declaration
Assets/Robot Artwork/Enemy.cs(13,44): error CS1519: Unexpected symbol `;’ in class, struct, or interface member declaration