So I have an airplane, which is a child of an empty object. Click a button, airplane flies forward and stops. Click button again, the airplane flashes back to it’s starting point to begin the animation again. I want the plane to keep flying along from it’s current position,
so I need to sync the parent’s transform with the plane’s current location at the end of the animation, right?
Clicking the button just calls the animation.Play function for the plane.
The animation itself is just a simple animation I created in the animation widow.