Simple Animation question

I’m following the tutorial listed below and I can’t figure out why my player (cube) is not moving like the tutorial shows. So, here’s the sample code and I’m wondering if the underlying API library has changed and that’s why the cube isn’t moving???

using UnityEngine;
using System.Collections;

public class Player : MonoBehaviour {

    public float PlayerSpeed;
	
	// Update is called once per frame
	void Update () {
        //Amount to move
	    float amtToMove = Input.GetAxisRaw("Horizontal") * PlayerSpeed * Time.deltaTime;

        //move player
        transform.Translate(Vector3.right * amtToMove);

        //wrap
        if (transform.position.x <= -7.5F)
            transform.position = new Vector3(7.4F, transform.position.y, transform.position.z);
        else if (transform.position.x >= 7.5)
            transform.position = new Vector3(-7.4F, transform.position.y, transform.position.z);
	}
}

Tutorial referenced:
http://www.3dbuzz.com/training/view/unity-standard/simple-2d-shooter/07-player-script-continued

Nope, should work. Did you attach the script to the cube?

yes, and the script is affecting (synched) with the cube and I’m saving the file. Not sure why it’s not working. It doesn’t seem like the keyboard input is being recognized.