Simple App is over 130 mb.

Hello I have a simple game created with unity. I built it for IOS and then exported,The .ipa file is over 130 mb.

Here is what it says in the editor log.

Textures 19.7 mb 81.0%

Meshes 0.0 kb 0.0%

Animations 0.0 kb 0.0%

Sounds 113.3 kb 0.5%

Shaders 0.0 kb 0.0%

Other Assets 40.8 kb 0.2%

Levels 6.3 kb 0.0%

Scripts 509.1 kb 2.0%

Included DLLs 3.9 mb 16.2%

File headers 12.9 kb 0.1%

Complete size 24.3 mb 100.0%

I don’t even have 25 mb of assets and the ipa is over 130 mb. I was expecting at least under 100 mb. Is there anything I can do to reduce the size and get to under 100 mb?

You can try these 2 things

(1)player settings > other settings > Optimization > api compatibility level > .NET 2.0 Subset.

(2)player settings > other settings > Optimization > Stripping level > Use micro mscorlib

Build sizes increased by 130~150 MB since 5.3.x for iOS.

http://forum.unity3d.com/threads/unity-5-3-x-build-size-increase-faq.383533/