Simple Building Kit - free package

So after looking at the Ultimate tank game thread i decided to make a simple building kit to improve the graphics of the games first level, this really isn’t anything special its just 6 tillable models and 1 texture, compiled into an easy to use Unity package.

To use just import the pack and start placing the building bases, then add as many floors as you want and then finally add a roof. Pretty good for making city type scenes seem less tiled and its relativly fast to set.

Anywho here are some SS enjoy.

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Here is the pack - http://www.mediafire.com/file/sptqq0o8hcgfcov/SimpleBuildingKit.unitypackage

You can use this pack for whatever you want, just don’t sell it as a pack or alone.

thnx man

np mate, if you put it in something, i would love to see how it turns out.

nice, I was just looking for some basic buildings to put in a test project. These fit the bill.

sweet glad i could help mate, love to see it when ya done

Thanks!, I like free stuff!

Cheers MrSmive much appreciated :slight_smile:

np gents, might make this pack a little bigger, didn’t expect so many people would be in need of such a thing.

MrSmive et al,

I made a little SimpleCityKit that generates a “random city” from your building components. You can specify many parameters, i.e. the height of building, number of buildings per block (x y), number of blocks (x y) distance between buildings blocks, etc.

Screenshot:

Download package here:

http://www.mediafire.com/?q0esgfiuuz58p43

Drop me a message if you add any more building components, textures, etc. I will update SimpleCityKit!

Comments/feedback welcome.

that’s flipping awesome!!!

For a fun addendum for your city generator - add a random orientation for the roofs, at either 0, 90, 180, or 270-degrees. For that matter, add some alternate roofs of your own, and maybe some architectural doodads for sides that face streets, like balconies.

Most awesome, though!

Very nice work. :slight_smile:

I want to say I will contribute to the project with some models in december

That’s a good idea. I’ll do the same for the bases, so the doors aren’t always on the same side. Next update!

Hey Bren,

in short, I am trying to reuse your script on 2.6.1, the package imported well ,except prefabs and some otherstuff. My only problem is : what are “blocks” in the script? What they are for?

Thanks

There are two kinds of “blocks” – maybe that should be cleared up.

The one that is a prefab assigned to the SimpleCity script is the plane that is the ground, put under each “Block” and scaled to fit.

The “Block” GameObjects are just empty GOs that are a parent for each block (i.e. the ground plane and some number of buildings).

Does that answer?

hey man thats freaking sick, ill wip you up a crap load more, these took very little time to make/

Awesome! Greatly appreciated…

Thanks man. Saved.
Never know when you will need something like this.

Hey gang,

Updated the SimpleCity package:

  • Added random rotation to building bases and roofs
  • Made building pieces into prefabs so they could be set static
  • Gave city geom collisions
  • Added CombineChildren to each block (greatly improving performance!)
  • Made the Generate function a Coroutine so you can see the city being built
  • Spawn a simple FPS player in the centre of the city so you can walk around it
  • A few additional fixes and tweaks here and there
  • Re-org’ed the project a bit

Screenshot:

Package:

http://www.mediafire.com/?eso8eba1s3f7lvw