[Simple C# Question] How do I increase the speed of a rotation?

Hey,

I just wrote a simple C# script to make a gameObject rotate ‘left’ using transform.rotate, and I honestly don’t know how to increase the speed of this movement. The script is below :stuck_out_tongue:

	void Update () {
		transform.Rotate (Vector3.left * Time.deltaTime, Space.World);
	}
}

Just multiply Vector3.left * Time.deltaTime by another value.