I am calling a script called “OTAnimatingSprite” in a game object called “Animating Sprite (id=-1134350)” from another script called “PlayerControl” like this
transform.Find("Animating Sprite (id=-1134350)")
aside from not working because im yet to call the script,how can I get a bool from this action so i can check if the script was found or not so I can return an error log?