Hey, I’m late to the Input System party, so I’m discovering it only now. I was just wondering if a simple combination of keys can be considered as input by the system.
Let’s say I want the game camera to rotate when:
- game controller: the right stick is in action
- mouse/keyboard: the right mouse button is pressed and mouse is moved
Binding the right stick to the camera movement was easy, but I don’t figure out how to tell the system “right click + mouse movement should trigger movement”.
Thanks for your help.
EDIT:
I’ve found this: Implement a mouse drag composite ! and apparently the mouse drag is not natively implemented at the moment, and it requires you to create your own composite to do so. I’m not super sure of the stability of this on the long term. I think I’ll wait another game before using Input System :S