i have a simple problem for someone thats more familliar with C# , i have a 2d game and have a game object with an AI script. theres a child of that gameobject that is a sprite mesh and has its own script to play animations. i need to call on it to play the animations waht i need is something like this.
Sprite = GetComponent(“EnemyAnimator”);
Sprite.run = true;
how do i pull this off in C#~!?