This is to do with the startrooper shooter demo found at:
http://unity3d.com/support/resources/tutorials/iphone-multiplayer-tutorial
I am completely stumped as to what I am doing wrong
I set up a wifi connection on my mac and get my iPhone to connect to the wifi network provided.
I have ticked ‘Requires Persistent WiFi’ in the player settings for publishing
I have a new iPhone 4.1 and I publish to the phone in Unity 3 for iPhone via build and run.
The app installs and runs fine on the phone.
No matter what I have tried, the phone cant connect to the mac and vice versa. I have missed something out or something has changed in unity that requires me to do things differently.
I have followed the tutorial twice. The third time I converted the code to c# for the same result.
I apologise if this is brief, but it should be simple and I am not sure what else I can say. If someone has already asked for this could you point me in that direction as I could not seem to find anything so far in the forums.
I have not tried the completed game itself just tried to start by following the tutorial first
Cheers
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