Simple Iphone Question

So i have just a simple question that I have not been able to find the answer to, what texture size/resolution should I be using for an iphone game? and what is the iphone’s limit in rendering textures. would 256x256 at 72 resolution be good to use?

The biggest texture is 1024x1024, and on the recent iPod Touch and iPhone 3GS, I think it’s 2048x2048.

DPI has nothing to do with anything outside of print.

Right you are.

There isn’t any concrete answer to the first question…you should use the lowest texture size you can get away with that still looks good. This can be anywhere from 2x2 through 2048x2048, depending on what you’re doing, and will vary from one material to another. (And indeed, the dpi is meaningless.)

–Eric