So i’ve been learning (Watching tutorials) on how to setup basic networking in Unity and everything has been going pretty well. I’ve managed to get a connection and instantiate players, but now, I’ve came into a problem: When trying to connect to the server through its Non-local IP (Forgot the actual name) it doesn’t seem to want to connect. For example: I can connect to 192.168.1.84 when the servers running, but can’t when I connect to 95.144.68.*** . Could this be to do with the firewall or what?
~ Alex
Edit : Portforwading is also set to tcp on port 9001 so the problem shouldn’t be there…