simple physics code question

So I’m not very good with physical movement programming and had a few questions, Right now I’m simply trying to make an object spin on one axis when the player swipes the screen left or right (I already have the swipe code written which is working fine) however i want the object to stay in one place but also have actual slow down physics when the player stops spinning the object so i would like to use a rigid body, what are some thoughts or ideas on this?

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Try this :slight_smile: Physics Best Practices - Unity Learn