Simple question working from script to bolt

Hello - I am just starting my Unity journey - currently working through the Unity Essentials course. I just learned how to write a simple C# script to transform objects. I am now trying to recreate my script in Bolt to see if I can get the same result on a different object. Here’s the script:

public class PositionChange : MonoBehaviour
{
    public Vector3 positionChange;
    public Vector3 rotateChange;
    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        transform.position += positionChange;
        transform.Rotate(rotateChange);
    }
}

In bolt, I tried to go from Update → Transform with a Get Variable rotationChange going into the transform as well, but it throws an error. When I try to simply set a vector 3, nothing happens. I’m sure the answer is pretty simple, but I can’t figure it out. Thank you!