What I want to do, think of a simple multiple choice question with only one correct answer.
Questions: What is 2+2?
A: 2
B: 22
C: 44
D: 4
Obviously D is the correct answer in this case. But the point of this is that I have a text file with about 1000 or so questions and each question has 4 possible answers with only 1 being the CorrectAnswer. I want the game to display this with GUI and I already know how to do that. If the answer is correct, then move to the next question randomly, but… do not ask this question again. Kind of unmark it from the list of questions to show. But if its incorrect, put this this question back into the pile and randomly move to another question eventually asking this question again. I cannot figure out a few things on doing all of this.
What is the simplest way to produce this. Should I try accessing a text file with all the questions and answers, or should i create a script that contains them all in blocks. and the questionnaire script access that instead. And how should I do the randomizing? Random.Range? and of list? or array? How to unmark(Possibly could just Question[1].Remove or something) This is really important to me so any help would be greatly appreciated. I’m not trying to ask for a fully written script, I just need some help/advice Thanks.