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lightmap and xsi. I see you import you 3d objects and bring a texture and a lightmap and both how a different unwrapping/texture projection/uvmapping. I use XSI you need to export it as .fbx. But you can’t
in that way 2 texture projection. Or I am incorrect
in someway? -
lights in a scene of the iphone
I see the demo scenes always a light in the scene but
it doesn’t do anything really. The object are light up with the lightmap. I put a light in the scene but
doesn’t change anything. I am wrong here? -
distribution:
- i can make my little games in unity and do the build/run so the game in on my iphone but how can i set it up so my friend can have it on their iphone?