situation:
- I have a player at position (0,0,0)
- I have a cube at position (5,5,5)
- I have a sphere at position (-5,-5,-5)
I use LookAt to make player look at cube and then the sphere.
How do I extract the difference between the two rotations, I need to extract the float angles in 2 steps from the point when it’s looking at the cube (step 1: turn horizontal around Y axis first. And step 2: turn vertical around Z axis second)
I need these 2 values for use in another script