Simple scaling of TMP object based on screen-device width (pixel resolution)

For a client demo that is targeting both desktop and Android I need a very simple way to scale down a TMP object if the target device resolution is less than a specific threshold width…

I am targeting a with of 1080p so if the device resolution is less than this I simply need to scale down (font size?) the TMP object accordingly.

Any TMP experts able to tell me the simplest way to accomplish this?

I would recommend scaling the objects as opposed to altering point size.

For instance, if you are / were using the Canvas system, you would use a Canvas Scaler to control the scaling.