I am trying to make a very simple scene in Unity integrated with the Oculus. I don’t currently have the Oculus here but I will have access to one next week. Is it not possible to develop and test a scene without the headgear, actual unit, present?
I’ve downloaded and installed the Unity 4 Integration and the Oculus Runtime Rev1 SDK. I run the Oculus Tuscany Demo and I see the scene but I am not able to move around or see the split camera like I’ve seen other unity users post a video showing.
Thanks for any help. Sorry for the basic questions!