Using the URP 10.3.2 in Unity 2020.2.5.
I would like the green Plane to render on top of the red sphere.
The Red sphere has a “Simple Lit” material with a renderqueue of 2450.
The green plane has a “Simple Lit” material with a renderqueue of 3000.
With the old renderer it used to be that the green plane would render on top of the red sphere but that doesn’t work anymore surprisingly.
I would like to avoid rendering the objects into different cameras since i want maximum performance for mobile.
Appreciate any help.