Hello,
I have a map that was imported from another unity package (cross-development with a team ftw) but it is about 3 times as large as it should be. I can scale down the map objects fine but the terrain - well… How can I scale it without losing all of the trees and textures etc?
Thanks, Christian Stewart
Do Terrain → Set Resolution and change the width, height, and length.
–Eric
This looses all the trees and textures. Any ideas on how to NOT loose everything?
Thanks.
I wouldn’t have posted that if it loses all the trees and textures. As I said: do Terrain → Set Resolution and change the width, height, and length. Don’t touch the heightmap resolution.
–Eric