I’ve searched in the forum, and i’ve found some interesting posts, but i found a bit hard for me, so, is there some “simple” was to do unity react to a voice command?
I mean, if i say “up” the up arrow will be pressed, if i say “down” the down arrow will be pressed.
I just need this for a windows build i think, so no need to be portable to Android or iOS or even osX.
No, this would need to be implemented through a Unity Pro plugin and would not be easy to write. If you found a framework outside of Unity that may be ported to work with Unity, it will save you some work but will probably be very expensive.
Have you looked into the Kinect API? Maybe there is something in there… but then people would have to use Kinect with it.
I don’t know very well how to look into kinect API, i’m more an animator and a technical graphic artist, usually i do all my programming inside unity with javascript
Actually it doesn’t matter if Kinect is needed because this is a corporate game for some events, nothing for the general publicm so the computer where it is going to be used will be under control.