Simple way to create a 2d game?

I’m new to unity but am learning fast!
I was just wondering if anyone could help me a bit on the way.
I was thinking to create a game like “Desktop Dungeon” in the way of art and play style.
Overhead game oriented by arrows and no moment at all except from the player image.
Where should I begin?

I was thinking of beginning with one simple level, like on dungeon and with already placed enemies. Just make it simple you know.
Should I make a picture of a dungeon and put it in a layer and then have the main camera just above the layer and then make pictures of the player and the enemies?

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1 Answer

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Begin in the forums, not this dev-tech Q&A board. Look in the Asset Store for things that will help, and read the docs.

I'm sorry, I misunderstood your original question. To modify an element inside a VFX graph, you will have to expose its parameter and then access it through code. Usually you'll have a variable node that will be connected to the field you want to set, so whenever you change that variable using .SetFloat() etc, the value in the field will be changed as well. It seems like it is not possible to retrieve directly values from these fields at the moment.