Hey everyone,
I’m trying to put the finishing touches on a Windows Store port of my game and am experiencing an issue. Apparently the WebClient class has been declared obsolete and is not available to Windows Store games, but every alternative I have tried has been a dead end.
I am simply trying to download an XML file and store its contents in a string,
Here is my original code:
WebClient w = new WebClient(new Uri(“http://www.example.com/myfile.xml”));
w.Headers[“Content-Type”] = “application/xml”;
string xmlStr = w.DownloadString(uri);
What would be the easiest way to accomplish this using the .NET subset available for Windows Store games?
Thanks for your help!